Showing posts with label Warmachine. Show all posts
Showing posts with label Warmachine. Show all posts

Monday, May 19, 2014

Table Top Addicts and Lonely Havocs will be combining to form Voltron!



Good News Everyone!

Makers and I will be joining our friends from our FLGS over at The Lonely Havocs!

We figure why have two blogs running from the same store when we could combined to form one super awesome Voltron Force. 


It has been a pleasure talking and sharing with everyone over the past few years and we look forward to many more! Onwards and Upwards!

Please subscribe to Lonely Havocs to continue your adventures in gaming with us.

Monday, April 7, 2014

Warmachine Bat Rep: Cygnar vs Retribution


Our Warmachine obsession continues this week with a 25 point Cygnar vs Retribution game. The store was so full of 40k players we weren't able to get one of the nice tables. That wouldn't deter us though. We set up on the only other table available. We called it "The Disc of Death".

My List (Cygnar):

Major Victoria Haley
  • Ironclad 
  • Squire 
Arcane Tempest Gun Mages (Leader and 5 Grunts)
  • Arcane Tempest Gun Mage Officer
Black 13th Gun Mage Strike Team
Journeyman Warcaster
  • Charger
Professor Victor Pendrake

Makers List (Retribution of Scyrah):

Garryth, Blade of Retribution
  • Chimera 
  • Griffon 
  • Phoenix
Mage Hunter Strikeforce (Leader and 5 Grunts)
  • Mage Hunter Commander 
Arcanist
Narn, Mage Hunter of Ios 


Yes, his list is 26 points. Yes, he needs to learn how to math.


He won the roll to go first and this is how he ended after his turn 1. Sadly for him he forgot to shoot his Mage Hunter Strike Force at my Arcane Tempest Gun Mages. A mistake he would certainly regret.


During my turn the Black 13th moved up and took out Narn with extreme prejudice before he could get to my Journeyman Warcaster. My Ironclad charged and killed a Mage Hunter and the Arcane Tempest Gun Mages moved up and killed the rest of the unit using Deadeye from Haley. The Professor shot at the Griffon and knocked it down while the Charger used it's special shots to nearly kill it.



His Chimera Charged my Charger and destroyed his hammer arm making it very difficult for me to ever kill it. His Griffon stood up. His Phoenix charged my Ironclad and just pooped all over his cheerios, lighting him on fire and Nearly Killing him. His Arcanist and Garryth moved up.



In my turn I foolishly charged the Chimera with my Journeyman Warcaster and did nothing. The Ironclad did some minor damage to the Phoenix. The Professor attempted to knock down the Griffon again and failed. The Arcane Tempest Gun Mages moved up to shoot at Garryth for the assassination victory, but I foolishly forgot to fire them. I also moved the Black 13th up to shoot Garryth but forgot to fire them as well. I'm still too caught up in the rules from 40k to remember to take all of my actions during my activation phase instead of moving everything, shooting, then assaulting. Sadly I missed my opportunity to win the game because of my poor memory.


I would pay for my mistakes this turn as the Phoenix would use Combustion to kill the Ironclad and a few Gun Mages. The Chimera smashed the Journeyman Warcaster in to goo rendering the Charger inert. The Griffon moved up to confront the Professor. Garryth and The archaist moved back toward the ruins


The only thing I could do was retreat with Haley towards my board edge. The Black 13th moved to take shots on Garryth doing some damage but failing to kill him. The remaning Arcane Tempest Gun Mages took shots but failed.

His Phoenix would kill the the remaining Gun Mages and a combination of shots from Garryth himself and the Chimera charging would take out the Black 13th.

At this point I only had Haley and her Squire left so I tried to make a suicide assassination run on his caster only to fail killing him by, I think, 3 HP's. After that he charged Haley with Garryth and easily chopped her into bits.


The number one lesson we learned about this game was to ALWAYS remember to shoot your guys. It would have been a very different game had he remembered to shoot at me with his Mage Hunters turn 1 or if I had remembered to fire my Gun Mages and Black 13th on turn 2.  All in all, a great and fun game. Can't wait to play my next.

Monday, March 24, 2014

Warmachine Progress Update 6


I now I have a fully painted 35 point Cygnar army with the option for two Warcasters. I finished pCaine this weekend along with my first unit, The Black 13th. Only three more units and one solo to finish before I have the full 50 point army complete. 





Friday, March 21, 2014

Warmachine/Hordes: Learning the Game


Capnmoe Typing:
Makers and I got our second game of Warmachine in last night. We played 15 points and our main focus was learning how units function. Turns out, it is way different from the way Warhammer 40k units function. 

There's no need to maintain unit coherency beyond staying in the unit leaders command range, which for us was 9". And unit members don't all need to fire on the same target. 


We also learned about AOE cloud/terrain/lingering AOE damage effects. 

You can see those in the picture below represented by the metal rings.


My 15 point list was:

eHaley
Ironclad
Squire
Journeyman Warcaster
Charger
The Black 13th

Sadly I lost (I lost our first game as well) but it was a fun loss. I have a tendency to just run my units forward and run them into, or shoot at the first possible thing they can reach when learning a new game. Not always the best tactic but it makes for a good learning experience.

I'm really loving the game so far. Next week I think we're going to expand to 25 points and rely less on our teacher, Ryan. Speaking of Ryan I have a bat rep I'll be posting soon of my Cygnar vs his Legion of Everblight.

Makers Typing:
So I almost tabled Capnmoe last night.
It was great.


At 15 points I ran the following list:

Kaelyssa
Phoenix
Narn
Arcanist
6 man Mage Hunter Strike Force with Commander Upgrade

The first game we played I used Garryth who is more of an Assassin type Warcaster, or HQ for the Warhammer people. Kaelyssa is more of a buff/debuff type.

I'm not sure which one I like more so far, but both have their advantages.

So far I am enjoying the game alot. It seems to be faster paced and a lot more about strategy and planning ahead. For example, last night I used my Phoenix to see his Warjack on fire, then used Kaelyssa to immobilize it for a turn, causing him to take alot of damage on it. Then by using Narn (a "smaller" Garryth type character) I was able to kill his Journeyman Warcaster to all but remove his other one from the game as well thanks to a well placed Rift from Kaelyssa.

I also enjoy how the units work. You can spread them out to a great distance and each one acts independently, almost the same as 40k 2nd Edition, which tends to give each model more of a personalized feel, rather than just being one normal guy.

We are still learning and I think last night was just a rare occurence as Capnmoe's dice were extremely cold, and my Phoenix just kept recharging 5-6 shield points a turn.

Hopefully I can get in a good amount of painting this weekend on my guys and post some shots up next week.

Looking forward to next weeks game!

Wednesday, March 19, 2014

Warmachine: The Switch? Only time will tell.


Thought I'd post a pic of Cap'n Moe's Cygnar Warcaster  Haley from last weeks game.

I took a bunch more but apparently I'm a moron and all my other pics came out all fuzzy. Go figure.

I am also making the leap into Warmachine and I must say it's a refreshing change.

Simple, balanced, and extremely enjoyable.

I chose to go with Retribution of Scryah after a lot of thinking and so far I am really enjoying them.

I've also decided  that since most of my 40k armies are very dark and kind of depressing looking 
(example: Iron Hands, Daemons, Farsight Enclave, etc...) my Retribution Army is going to be bright pink.

Hopefully I'll have some pics up on Friday.

I'm also not sure if anyone is really interested in Warmachine, but if so, please let us know and we can go more in depth about it from the perspective of guys learning coming from 40k to Warmachine.

I'm not really sure yet if this will be a permanent switch from 40k, but I am taking a serious break from it.

Too much, too fast with no updates or FAQs. Personally I feel 40k is becoming completely cookie cutter.
Currently Warhammer is not balanced and GW shows no hints of resolving it anytime soon.
Maybe that will change but I'll believe it when I see it.

If I do play 40k it will be most likely complete fluff based or just to use models that I haven't used in awhile.

Thursday, March 13, 2014

Warmachine Progress Update 5


I finished my two heavy Warjacks this week. The first is the Centurion and the second is the Ironclad. I'm not a big fan of the stump on the Ironclad scenic base. I may do some more work on it. Tonight Makers and I are gonna play our first game. I'm stoked.




Friday, March 7, 2014

Warmachine Progress Update 4


It's been a rough week for me. Last Thursday I had to have an emergency appendectomy. So with a 7 inch incision in my belly and a bunch of pain killers in my system, I haven't been able to do much of anything other than sleep, paint, and play video games. Needless to say I got some work done on my Cygnar with my free time. I completed my Journeyman Warcaster, Charger, and Sentinel. Super stoked with the way this army is turning out. I have all of my Solos and Light Warjacks finished now. Up next is my Heavy Warjacks.







Tuesday, February 25, 2014

Warmachine Progress Update 3


My Journeyman Warcaster took a little longer to arrive than I had expected, so I decided to get my first Warjack painted. This is the Lancer. 





Thursday, February 20, 2014

Warmachine Progress Update 2


Finished up eHaley and her Squire last night. Really love the way these turned out. Up next is the Journeyman Warcaster.

Monday, February 17, 2014

Warmachine Progress


I got a decent amount of work done this weekend. I assembled the Arcane Tempest Gun Mages, sanded every models base, primed them all, and got them all base coated and shaded with the airbrush. I even managed to finish one of the solos, Viktor Pendrake. Hope he plays as good as he looks. Next up is the Squire solo and the 3 Warcasters.






Saturday, February 15, 2014

Warmachine/Hordes!!!


So, I recently got a good amount of Cygnar Warmachine models in a trade. I'd always heard that the game was really well balanced and a great system so I wanted to check it out. Thus, I traded away the Imperial portion of my Star Wars X-wing collection to get my foot in the door. While my normal gaming store Fantasy Books and Games doesn't have much of a following for Warmachine/Hordes, their sister store Heroic Adventures does. And as luck would have it, their Warmachine/Hordes night is Thursday, which is the same night that I normally play Warhammer 40k. That's nice because now I don't have to ask the wife if she minds me going out to play an extra night during the week. So I decided I would do some research, grab a few more models and the faction deck, get the army painted up, and go learn the game.

First things first. What did I all get in the trade? Here's the list:

Warcasters
Epic Haley
Caine
Stryker

Warjacks
3x Lancers
Sentinel
Charger
Iron Clad
Centurion

Units
Field Mechaniks

Solos
Squire
Professor Viktor Pendrake

After some investigation into Cygnar I have since picked up the Cygnar Faction Deck, a Journeyman Warcaster, and a box of Arcane Tempest Gun Mages with their unit attachment character. Those were the 2 most highly recommended units I could find and I need the cards from the deck to play. This should give me a functional 35 point army. Here's the list I'm going to be using:

Major Victoria Haley (*5pts)
  • Lancer (6pts)
  • Centurion (9pts)
  • Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
  • Arcane Tempest Gun Mage Officer (2pts)
Field Mechaniks (Leader and 3 Grunts) (2pts)
  • Sentinel (4pts)
Journeyman Warcaster (3pts)
  • Charger (4pts)
Professor Victor Pendrake (2pts)



Yesterday I got almost all my stuff in the mail. Now its time for some assembly, basing, and painting. I figured I'd post up some picks of what the models looked like when I got them and do some work in progress shots over the next couple weeks. I have to say, I'm pretty excited to get these guys painted up and start playing the game.