Deployment: Vanguard Strike
Mission: Purge the Alien
I was super stoked for this game. Due to the Fantasy League I've been playing in, this was the first time I've been able to play the new Eldar and Tau codexes.
My List (Eldar/Tau):
HQ
Farseer (Warlord. Guide, Death Mission, Fortune)
I was super stoked for this game. Due to the Fantasy League I've been playing in, this was the first time I've been able to play the new Eldar and Tau codexes.
My List (Eldar/Tau):
HQ
Farseer (Warlord. Guide, Death Mission, Fortune)
- Jetbike
- Singing Spear
- Jetbike
- Singing Spear
- 6x Jetbikes
- Command and Control Node
- Puretide Engram Neurochip
- Multi-Spectrum Sensor Suite
- Twin-Linked Missile Pods
Troops
8x Dire Avengers
Heavy Support
Wraithlord
Aegis Defense Line
8x Dire Avengers
- Exarch with Twin-Linked Shuriken Catapults
10x Guardians
- Scatter Laser
12x Fire Warriors
- Sahs'ui
12x Fire Warriors
- Sahs'ui
Wraithlord
- 2x Flamers
- Ghostglaive
- Scatter Laser
- Bright Lance
Wraithlord
2x War Walkers- 2x Flamers
- Ghostglaive
- Scatter Laser
- Bright Lance
- 4x Scatter Lasers
- 3x Twin-Linked SMS
- 3x High-Yield Missile Pods
- 6x Missile Drones
Aegis Defense Line
- Twin-Linked Quad Gun
Opponents List As I Remember(Space Wolves/Dark Eldar):
HQ
Rune Priest (Jaws, and Something ) Joined Wolf Guard In Drop Pod
- Terminator Armor
- Terminator Armor
- Power Maul
- Saga of the Hunter
- Liquifier Gun
Elites
5x Wolf Guard
9x Hekatrix Bloodbrides
Troops
5x Wolf Guard
- 5x Terminator Armor
- 4x Combi-Flamers
- Cyclone Missile Luancher (Joined the Long Fangs)
Drop Pod
9x Hekatrix Bloodbrides
- Razorflails
Raider
- Night Shields
- Dark Lance
10x Kabalite Warriors
10x Grey Hunters
- Splinter Cannon
Raider
- Night Shields
- Splinter Racks
- Dark Lance
- Wolf Standard
- Plasma Gun
- Wolf Standard
10x Grey Hunters
- Wolf Standard
- 2x Plasma Guns
Heavy Support
6x Long Fangs
6x Long Fangs
- 6x Missile Launchers
- 6x Missile Launchers
Fortification
Aegis Defense Line
Turn 2: He fails his reserve roll. He cast prescience on a unit of Long Fangs. All of his units push forward save for the 2 Long fang units in the back. Shooting from the Long Fangs kills a few gun drones with the Broadsides. He shoot the 2nd Long Fang unit at the Seer Council but with the 2+ rerollable cover save he fails to do anything.
The 2 man Fire Warrior unit continues falling back. Seer Council gets its powers up and starts heading for the Long Fangs in the back. Guardians move up. Fire Warriors move out of the river toward the bridge. Shooting would see the second Raider destroyed by the Broadsides. Guardians, Wraithlord, and Fire Warriors finish off the Wyches with Haemonculus and some of the Kabalites that were in the Raider.
Turn 4: He casts prescience on the Long Fangs. Kabalites move up and kill some Guardians. Long Fangs kill a Seer Council Warlock. The Wraithlord kills nearly all of the Grey Hunters.
Most powers go off on the Seer Council but I did take a perils on my war lord. The Council moves up to position a charge on the Long Fangs. Guardians/Fire Warriors/Wraithlord take out the rest of the Kabalites.
Shooting from the Council and War Walkers kills one unit of Long Fangs.
Aegis Defense Line
- Quad Gun
He won the rolls for sides and deployment. He chose to go first. Night Fight was rolled and it was indeed night.
Turn 1: He kept 10 Grey Hunters in reserve to outflank with his Wolf Guard Battle Leader. His pod with 4 Termies and a Rune Priest drop in right behind my 2 units of Fire Warriors. The 2 Raiders move up while hugging terrain. 2 units of walking Grey Hunters move forward. I interceptor the Drop Pod and take a hull point. The Fire Warriors get roached by combi-flamers. Im expecting the Rune Priest to Jaws the hell out of them but as I recall he either failed the test or I denied it. He instead cast his second power which goes off killing a couple Fire Warriors. When the dust settles one unit is down to 2 and the other down to 7. They both fail leadership and break.
I kept the 2 War Walkers in reserve to outflank. The rest of my deployment can be seen in the first picture. I rallied the larger unit of Fire Warriors while the other continued falling back. I attempted to cast all my powers for by Biker Council, 2 of which were stopped by the Rune Priest's rune weapon. Guardians, Dire Avengers, Seer Council, and Fire Warriors take out the Termies and Rune Priest. Wraithlord 1 drops a raider with Wyches and kills over half of them in the explosion. Wraithlord 2 takes another hull point from the drop pod. Broadsides wipe a unit of Grey Hunters off the table.
The 2 man Fire Warrior unit continues falling back. Seer Council gets its powers up and starts heading for the Long Fangs in the back. Guardians move up. Fire Warriors move out of the river toward the bridge. Shooting would see the second Raider destroyed by the Broadsides. Guardians, Wraithlord, and Fire Warriors finish off the Wyches with Haemonculus and some of the Kabalites that were in the Raider.
Turn 3: His outflanking unit comes on in the back near my broadsides. Shooting from them would nearly kill my Tau Commander. He casts prescience on the Long Fangs again and uses them to kill a Broadside. Kabalites move up and kill some Guardians
My War Walkers outflank on the right side in the middle of the board looking to kill a unit of Grey Hunters in midfield. Fire Warriors fall back off the board. The rune priests cancels most of my powers but i do manage to get Guide on the War Walkers and Fortune and Protect on the Council. War Walkers chop up most of the Grey Hunters and the Council finishes them off. Everything in the back field unloads on his unit that outflanked taking it to roughly half strength. The Wraithlord and Dire Avengers charge in. The Wraithlord challenges and kills his Wolf Guard Battle Leader. The Dire Avengers only kill one and loose 4 in return. I loose the combat and the Dire Avengers fail leadership and break, but the Wraithlord stays tough.
Turn 4: He casts prescience on the Long Fangs. Kabalites move up and kill some Guardians. Long Fangs kill a Seer Council Warlock. The Wraithlord kills nearly all of the Grey Hunters.
Most powers go off on the Seer Council but I did take a perils on my war lord. The Council moves up to position a charge on the Long Fangs. Guardians/Fire Warriors/Wraithlord take out the rest of the Kabalites.
Shooting from the Council and War Walkers kills one unit of Long Fangs.
Turn 5: At this point he only has one unit of Long Fangs and a Rune Priest left. He casts prescience and shoots the council killing one member.
I managed to get off Jinx on the unit to reduce their armor save by 1. The council shoots them up pretty good and then charges in. They would kill off the unit for a total victory.
I managed to get off Jinx on the unit to reduce their armor save by 1. The council shoots them up pretty good and then charges in. They would kill off the unit for a total victory.
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